Install an Arcane Inlay
Choose a permanent board cell. The Inlay stays behind when items move.
Roadside event
A landmark emerges
Choose how to respond without leaving the ritual board.
Heartstone20 / 20 HP
Heartstone Health
Next Spell6.0s
Foe8 / 8 HP
Scrap Drone
Fury0%
The foe is preparing an attack.
Foe Action10.0s
Spells Cast0
Blight0 / 10
Foe ATK2
Next Spell6.0s
Foe Action10.0s
The foe is preparing an attack.
Foe Cases
Cases now drop by item family: Spark Source, Routing, Power, Modifier, Endpoint, and Relic. Reel colours still show item rarity.
Swipe Soul Powers
โ Green Soul0 / 10
โ Red Soul0 / 10
โ Blue Soul0 / 10
Each Soul meterโs maximum is also the amount required to activate either power. Board items raise that shared amount and the power strength.
Tactical Pauseโ โ
2 uses ยท 10 seconds each
Fight, then keep moving. Open fading cases, rearrange your ritual, choose roadside landmarks, and commit to a route before the next foe.
Prepare your journey
Choose a starter ritual
Your satchel begins with five items. Every kit includes a faster Spark Totem, one Mana Line, a Bolt Shrine, and a Life Font. With only one route, you must choose between damage and healing until the run grants more routing pieces.
โ Mana sourceโ Mana routeโ Damage endpointโ Healing endpointโฆ Random utility
After choosing the kit, you enter a dedicated board-setup phase. Arrange the five items first, then begin the journey when the ritual is ready.
How to weave a ritual1 of 6
โฆโโโโ
1 ยท Build the circuit
Source โ route โ endpoint
Place a Spark source, connect it with routing runes, and finish at an endpoint. Bolt Shrines damage foes, Life Fonts heal, and Ward Stones protect the Heartstone.
Standard endpoints accept mana from any side. Directional Relay Endpoints only accept and forward mana in their marked direction.
โฆโโยทโณยทยทยทยท
2 ยท Arrange the board
Move, rotate, and reconnect
Drag items on desktop, or tap an item and then a cell on mobile. Rotate directional runes until their arrows form a valid path. You can rebuild freely while preparing or travelling.
The opening setup has no timer. Start with Bolt Shrine for offence or Life Font for a safer first fight.
Enemy intentStrike in 4.2s
Your ritualAuto-casting
Tactical Pause2 charges
3 ยท Survive combat
The ritual fights automatically
Sparks pulse on their own and endpoints activate whenever mana reaches them. Watch enemy intentions, adjust the board between attacks, and use Tactical Pause when you need time to react.
Runes no longer overheat or run out of uses. A correctly connected circuit keeps operating continuously.
โฅโนโ
4 ยท Catch Souls
Collect orbs before they fade
Soul Orbs appear during fights and occasionally while travelling. Tap or sweep across them before they disappear, then spend each colour on active powers.
Green heals or grants Ward. Red strikes or delays the foe. Blue completes a Spark cast or refreshes timed relics.
โโฃโโณ
5 ยท Open Arcane Cases
Claim drops before the timer ends
Enemies can drop identical Arcane Cases. Open one to spin the loot reel; the item under the centre marker is added to your satchel. Item colours reveal their rarity.
Blue is Common, violet is Uncommon, and gold is Rare. Standard cases remain available for about 75 seconds.
ยทโฆยทโโยทยทยทยท
6 ยท Grow the run
Travel, discover, and specialize
The living road pauses when you interact with the board. Complete milestones, take optional battles, collect new pieces, and install Arcane Inlays to permanently upgrade chosen board cells.
Items can leave an Inlay, but the floor inscription stays in that cell until it is destroyed. Choose its location carefully.
Battle resolvedVictory
No item selected
Tap a satchel item, then tap a board cell.
Sealed reward
Opening Arcane Case
Every Arcane Case rolls the same mixed loot table. Item colours reveal their rarity while the ritual pauses.
70% ยท 25% ยท 5%
Breaking the seal
Watch the centre marker. The item it stops on joins your satchel.
Choose a relic
Choose a relic while the ritual rests between encounters.